3D has replaced a lot of
old school illustration techniques. I have done a fair
amount of 3D for freelance jobs. Most has been in product
visualization- under NDA agreements for designers. Unfortunately
some of the cooler modeling I have done I can't display
for that very reason. The above is an assortment from a few jobs
that I can show.
About the software used Carrara Pro: This software
is popular with illustrators who are not 3D specialists
- but cross overs. The reason for it being popular for
such artists is that it is far cheaper to buy - not that
it is cheap software. It has been referred to as a Swiss
army knife of 3D. It is highly capable in the right hands.
There are some surprisingly high end skilled users of
Carrara out there.
Some commercial work / projects
/ clients I have used my 3D skills for as a sub contractor
for an agency:
SunFX
Walmart
Sakana
Other work as noted up above has been for product 3D visualization
(gym weight racks, a type of go cart, furniture, utensils,
candy ... yes candy - molded whistle shaped hard candy,
a suspension roll control design, product dispensary,
product displays) and in on instance some 3D animation
using Poser (to create figurative sequences for some simple
games).
So... 3D ...why? Well 3D
is a natural for some illustrators and artists. Though
obviously not as visceral as sculpting - it still exercises
that spatial visualization in the mind. I used to sculpt
when I was young, but considered it the least viable artistic
outlet ... probably a mistake. From a personal standpoint
- 3D placates that need to work spatially. Many people
look at art as therapeutic. Working dimensionally does
have such an affect on me.
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